You learn a new respect for video games once you have gone through the process of video game development. They are a remarkable way to train one to become a better animator, and to have a better eye for simplicty of color and line. Nothing says forced artistic growth and innovation than having to come up with a way to paint a 16 colors character 20 pixels tall.

Below are the titles I have been fortunate enough to work on with the game development studio, Black Lantern. An awesome group of folks and a hidden gem in our sleepy hamlet of Springfield, Mo. For the most part I am contractually unable to display specific game components on my site. However, if you want to see what I can do I would be happy to give specific breakdowns of my work in any of the titles below or submit a sprite test.

 

 

 
 
             
       

 

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